UX Designer V

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On the Avatars team, our mission is to connect people across realities with personal, meaningful social presence. Similar to your profile in the early days of Social Media, Avatars will increasingly be the digital identity that represents people when they interact with others, unlocking new social experiences as we move to a world of mixed reality enabled by AR/VR over the next decade.

Our pillar is focused on Avatar experiences:

  • How you create & personalize and engage with your avatar in an effortless and delightful way across FOA (Facebook, Instagram, Messenger, Whatsapp) and VR.
  • How you can use avatars as a medium for expression: avatar stickers (static and animated), memes, dances and UGC studio tool that enables people to create unique & personalized expressions.

Our vision is that people are in complete control of their virtual identity in the metaverse, with a suite of intuitive, capable and delightful tools that they can access across their metaverse journey, anytime and any place. Our team mission is to build and organize the capabilities of avatar creation and customization and make them available across Metaverse experiences. We’ll do this by articulating the landscape of editing use cases and capabilities that connect to people’s metaverse journey, building an editor platform that supports these needs, and working with clients to implement the experiences on top of this platform as a cohesive experience.

We're looking for a designer who isn't afraid to jump in and explore the new challenges of considering immersive experiences with 3D elements in 2D platforms like our Family of Apps (FB, IG, MSG & WA). You will get to work closely with Technical Artists and Animators to find the right embedded experiences and interaction patterns. You’ll work on new and exciting use cases like how do we define your virtual identity, and what is the most delightful way to customize it, how we maximize self representation in your Avatar.

Who is the audience/primary user/consumer we’re designing for?

Our Avatar Editor is a central product across all our Family of App partners in Facebook, Instagram, Messenger and Whatsapp, so your audience is vast but for early adoption we will be focusing our product more for Teenage and Young adult groups

Experience Needed

Stand out strengths needed:

  • Drive clarity of plan, strategy and vision on key company priorities with product managers, engineers, researchers and content strategists
  • Contribute to high-level strategic decisions with the rest of the product and executive teams
  • Work collaboratively with Product, Research and Engineering partners from concept through completion and future iterations
  • Own the end-to-end design (interaction, visual, etc.) across multiple features and projects
  • Provide implementation guidance to engineers and ensure features launch at the highest quality
  • Stay on top of industry trends and emerging technologies


Unique skills/experience needed:

  • Strong interaction and 2D prototyping skills
  • Strong craft and visual design
  • Nice to have - experience designing for 3D and immersive medium
  • Nice to have - Experience working with products with Teenage/ Young Adult audiences
  • Nice to have - Experience working with 3D Artists, Animators and Technical Artists
  • Nice to have - Experience designing products for virtual, augmented, mixed reality and/or other emerging technologies


Non negotiable skills/experience:

  • Experience to think at a high level about product strategy and vision to defining an MVP experience / feature set
  • Experience approaching design problems systematically, that considers holistic experiences and strategic principles
  • Experience working with cross-functional stakeholders such as User Research, Engineering, and Product Management and thrives in collaboration
Location
Remote Location - NY
Empolyement Basis
Contract
Salaray range
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